Recensies: 13 Beoordeling: 9.3
Een ander avontuur van sprookjes!
Games released in Malaysia, Singapore, and the other locations that make up the SEA typically include some form of English support. It is not the English support you would expect when a console game claims to be available in English, but it is enough to get the idea of what is being said.The concept is a new take on an old idea. Grimm's Notes, SINoALICE, and many other games have used fairy tales as the basis to create a new story. Having hundreds of characters to build upon and public domain access to their history cuts out a lot of work in creating a universe for the game. The familiarity of the characters also highlights every twist. What might otherwise be a bland idea can suddenly become interesting even if it is something as simple as Dorothy swinging a bat.The graphics follow the popular toon trend, but do not offer quite the same configuration as a lot of other games. You will always get a good visual experience, even if you can't necessarily maximize the battery drain. In my opinion, games should go in the opposite direction and simply offer each setting without the obligatory levels. I rarely see the value in bloom, but I still like the best quality.I enjoyed the separation between light and dark in this game. It made it feel as if I was playing two stories side-by-side as they zig-zag over the same path. It probably feels that way because it is exactly what happens. It is nice to experience both sides without having to play the game all the way through and select a different faction or, worse, try to juggle two different characters entirely.I enjoyed this game. The flawed text is more than outweighed by the charm. Besides, text is far easier to fix than poor design.https://www.youtube.com/watch?v=NTtnR4qwIuM
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