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MarkerBased AR Sample Screenshots

Over MarkerBased AR Sample

MarkerBased AR Sample using OpenCV for Unity

This asset is the Augmented Reality Sample that detect and recognize markers and display 3d model in WebCamTexture in real-time.

http://u3d.as/content/enox-software/marker-based-ar-sample

Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter2_iPhoneAR using the "OpenCV for Unity".

・Texture2DMarkerBasedARSample - By detecting the marker from Texture2D, display AR model.

・WebCamTextureMarkerBasedARSample - By detecting a marker from WebCamTexture, display AR model in real time.

Wat is er nieuw in de nieuwste versie 1.1.9

Last updated on Feb 12, 2017

1.1.9
[Common]Fixed WebCamTextureToMatHelper.cs.(flipVertical and flipHorizontal flag)

1.1.8
[WebGL]Added WebGL(beta) support.(Unity5.3 or later)

1.1.7
[Common]Changed namespace to OpenCVMarkerBasedAR.( To avoid namespace and classname conflict.)
[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene'.

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Laatste Versie

Verzoek update van MarkerBased AR Sample 1.1.9

Geüpload door

Ahmed Rimilo

Android vereist

Android 2.3.2+

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