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HILO is a demo that uses realtime raytracing and particle systems
HILO by joc -- A demoscene demo that requires OpenGL ES 2.0. The demo contains particle systems, realtime raytracing, and a tunnel scene.Last updated on Feb 19, 2016
Improvements to the ray tracing scene - The ray tracing scene appeared incorrectly on some devices.
Uploaded by
محمد ديانه يي
Requires Android
Android 2.3.4+
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HILO
1.1 by Arcticode
Feb 19, 2016